Unity’s sizzle reel of titles for this year’s keynote is quite something. You’d expect indie darlings such as Maquette, Outer Wilds and 12 Minutes. But then there’s Amplitude Studios’ reimagining of ...
Unity’s Visual Effect Graph system can be a powerful tool. But for spawning a large number of effects, performance quickly becomes an issue. Visual Effect graph DOES allow input of 2d texture maps so ...
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